so, let's talk youtube
Hi there.
The last months where pretty quiet on here, mostly because i lost motivation writing most of my stuff,
so i finally stopped thinking about going to YouTube, i just started doing it.
I posted my first video, a quick overview of the current state of the game.
A lot happened since my last posts, i switched out squares with hexagons as base for the maps for example,
which was one of the best decisions i could have made by the way.
If you are interested in a multiplayer duel tower offence/defence game and how it might look like, make sure to take a look for yourself:
I will continue to use itch.io devlogs here and there for really in-depth stuff that would feel a bit too in-depth and lengthy to explain in my devlogs, since i still really like this feature and how easy it works. If you are interested in any details on how a detail of my game works, let me know and i will consider writing some stuff about it!
Other than that: Thank's for reading.
Sincerly,
Dominik.
aton.
Status | Prototype |
Author | bluewingtitan |
Genre | Strategy |
Tags | competitive, Multiplayer, Tower Defense |
More posts
- so, let's talk multiplayerDec 10, 2020
- so, let's talk gameplayAug 14, 2020
- so, let's talk.Aug 09, 2020
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